In this session:
SUNY New Paltz
Ghosts in the Library
Using LibGuides v2 as a platform for content delivery, student voting and resource sharing, students in an introductory English Composition class play a learning game. In the game, teams of students must use library tools to research information about a ghost whose legacy has been underrepresented in the historic record. In order to appease the ghost, each team’s research will draft a historic marker to honor the ghost’s contributions to society. Select the location of your historic marker within the library, and victory is yours! Can the required library instruction session foster a culture of curiosity beyond the classroom?
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